
Damage Formula Guide
Complete breakdown of damage calculation mechanics in Where Winds Meet. Understanding these formulas will help you optimize your build.
Credit: Thanks to community member Violetta for testing.NGA
General Formula
1. Base Damage
- • Damage fluctuates due to min/max attack values
- • When min > max, all damage uses min value
2. Critical Damage
3. Affinity Damage
4. Damage Bonus / Debuff Zone
Damage bonus and debuffs share the same zone and are additive.
⚠️ Damage reduction is multiplicative!
5. Independent Zone
Example: Rope Dart's Niyu 3 (泥鱼3)
6. Damage Reduction
7. Penetration / Resistance
• Physical penetration also affects fixed damage
9. Damage Deepening
Martial arts talent passives like "Physical/Element damage deepened by XX%" act as independent damage bonus for specific attributes.
8. Precision / Crit / Affinity / Graze
Default: Precision is checked first. On precision hit: Crit, Normal, or Affinity. On precision miss: Affinity or Graze.
When Crit + Affinity ≤ 100%
- Actual Affinity = Affinity Rate
- Actual Crit = Precision × Crit
- Graze = (1-Precision) × (1-Affinity)
When Crit + Affinity > 100%
Affinity squeezes Crit:
11. Judgment Resistance
Precision = 65% + Other Precision / (1 + Judgment Resistance)
Panel Crit = Normal Crit / 1.15 (Affinity same)
Except for Modao charge talent, most other attributes are affected by resistance.
12. Five Attributes Conversion
| Attribute | Conversion |
|---|---|
| Constitution (体) | 1 = 60 HP |
| Defense (御) | 1 = 17 HP + 0.5 DEF |
| Agility (敏) | 1 = 0.9 Min ATK + 0.076% Crit |
| Power (势) | 1 = 0.9 Max ATK + 0.038% Affinity |
| Strength (劲) | 1 = 0.225 Min ATK + 1.36 Max ATK |
10. Healing Related
- •Precision, Graze, Affinity are ineffective. Default 100% precision, only Crit and non-Crit.
- •Low-level dungeons have 100% healing bonus in general damage bonus zone.
- •Secondary element attack is ineffective (0 benefit), only Physical ATK and Qiansi work.
- •Has ±10% independent healing fluctuation.