
Damage Formula Guide
Complete breakdown of damage calculation mechanics in Where Winds Meet. Understanding these formulas will help you optimize your build.
Credit: Thanks to community member Violetta for testing.NGA
General Formula
1. Base Damage
- • Damage fluctuates due to min/max attack values
- • When min > max, all damage uses min value
2. Critical Damage
3. Affinity Damage
4. Damage Bonus / Debuff Zone
Damage bonus and debuffs share the same zone and are additive.
⚠️ Damage reduction is multiplicative!
5. Independent Zone
Example: Rope Dart's Niyu 3 (泥鱼3)
6. Damage Reduction
7. Penetration / Resistance
• Physical penetration also affects fixed damage
9. Damage Deepening
Martial arts talent passives like "Physical/Element damage deepened by XX%" act as independent damage bonus for specific attributes.
8. Precision / Crit / Affinity / Graze
Default: Precision is checked first. On precision hit: Crit, Normal, or Affinity. On precision miss: Affinity or Graze.
When Crit + Affinity ≤ 100%
- Actual Affinity = Affinity Rate
- Actual Crit = Precision × Crit
- Graze = (1-Precision) × (1-Affinity)
When Crit + Affinity > 100%
Affinity squeezes Crit:
11. Judgment Resistance
Precision = 65% + Other Precision / (1 + Judgment Resistance)
Panel Crit = Normal Crit / 1.15 (Affinity same)
Except for Modao charge talent, most other attributes are affected by resistance.
12. Five Attributes Conversion
| Attribute | Conversion |
|---|---|
| Constitution (体) | 1 = 60 HP |
| Defense (御) | 1 = 17 HP + 0.5 DEF |
| Agility (敏) | 1 = 0.9 Min ATK + 0.076% Crit |
| Power (势) | 1 = 0.9 Max ATK + 0.038% Affinity |
| Strength (劲) | 1 = 0.225 Min ATK + 1.36 Max ATK |
10. Healing Related
- •Precision, Graze, Affinity are ineffective. Default 100% precision, only Crit and non-Crit.
- •Low-level dungeons have 100% healing bonus in general damage bonus zone.
- •Secondary element attack is ineffective (0 benefit), only Physical ATK and Qiansi work.
- •Has ±10% independent healing fluctuation.
Where Winds Meet Damage Formula Guide
Complete damage calculation formula guide for Where Winds Meet. Learn about damage zones, critical hits, penetration, resistance, precision, affinity, and how all stats interact to calculate final damage. Essential for optimizing DPS and understanding build mechanics.
Damage Calculation Zones
Damage in Where Winds Meet is calculated through multiple zones: Base Damage Zone (attack, skill multipliers), Critical Zone (crit rate, crit damage), Elemental Zone (elemental attack, elemental damage bonus), Damage Bonus Zone (buffs, debuffs), and Independent Zone (special effects). Each zone multiplies with others to determine final damage.
Precision, Crit, and Affinity
The game checks Precision first. On precision hit: can be Crit, Normal, or Affinity. On precision miss: can be Affinity or Graze. When Crit + Affinity > 100%, Affinity squeezes Crit rate. Understanding this mechanic is crucial for stat optimization.
Penetration and Resistance
Penetration Zone = (Penetration - Resistance) / 200 (if positive: / 100). Physical penetration also affects fixed damage. Judgment Resistance affects precision, crit, and affinity calculations: Precision = 65% + Other Precision / (1 + Judgment Resistance).
Five Attributes Conversion
The five core attributes convert to combat stats: Constitution (体) = 60 HP, Defense (御) = 17 HP + 0.5 DEF, Agility (敏) = 0.9 Min ATK + 0.076% Crit, Power (势) = 0.9 Max ATK + 0.038% Affinity, Strength (劲) = 0.225 Min ATK + 1.36 Max ATK. Understanding these conversions helps optimize stat allocation.
💡 This guide is part of the Where Winds Meet Build Calculator wiki. Use our calculators to optimize your character builds and check graduation rates for all professions.